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Daichi Yamato
Swamp Bucket Swamp Bucket Empire
12
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Posted - 2012.09.24 02:37:00 -
[1] - Quote
Sentry drones that can be recalled at range would be very handy, but i dnt like the 'packing' and 'repacking' idea. seems unnecessary. I also would prefer the speed of recalled sentries to be slower than heavies, so their host isn't tempted to stray too far from them in case they start getting shot.
Having sentries tightly orbiting the host ship would make drone boats super mobile snipers. You would also be able to instantly recall drones to protect them or swap to a new wing whilst traveling at any speed. This is a bit OP. Having ur drones shot at and travel times are meant to be inherent risks to using drones in combat. Taking that away without restricting mobility would make heavies completely redundant. |

Daichi Yamato
Swamp Bucket Swamp Bucket Empire
45
|
Posted - 2012.10.19 01:08:00 -
[2] - Quote
Lugia3 wrote:+1
As an experienced drone user (perfect skills with all but sentry) I can say that this would be a great. Even better, with the upcoming drone upgrade next year, implement the option to order drones to fly to an area on the tactical overlay.
projecting drones without sending them towards targets sounds extremely OP.
ur already free to move away from ur sentries if u wish, but doing so sacrifces ur ability to immediately recall them and this is a good thing (though u CAN abandon and deploy heavies to deal with threats, then recall heavies and reconnect back to sentries when the situation suits).
what alot of ppl are asking for is removing their main disadvantage (and balancing factor) in such a way that heavies would become completely redundant.
Honestly, i'd love sentries with a little mobility so they couldn't accidentally get out of scoop range or, if they wander into POS shieds during a siege, i'd prefer it didnt take an hour to get them back. but their balancing factor is that they and urself are virtually immobile during their use.
if my drone SP's are my **** size in this discussion then i have more than this ^^ guy |

Daichi Yamato
Swamp Bucket Swamp Bucket Empire
45
|
Posted - 2012.10.20 01:01:00 -
[3] - Quote
Alundil wrote:Excellent idea. This warms the cockles of my Gallentean heart.
**Edit**
And for those countering the "deploy for strategic reasons" issue. This is already possibly currently; It just takes time.
Fly to "tactical_perch_01" Deploy sentries Fly to "tactical_perch_02" ... Perch
Being able to direct them to "tactical_perch_01" without having to fly the 111m/s Domi there is merely a timesaver. It doesn't convey any other benefit to engagements that aren't already available as far as I can see.
if ur edit means what i think it means, then ur saying its ok to send sentries to a 'perch'?
the reason this is a bad idea is not that its just a time saver but the fact that it means u can use sentries all the time with no drawbacks. u could gain aggro and then send the sentries to a distant tactical perch and never have to swap to smalls or heavies when rats come to orbit u tightly because the sentries will still track well. there is no point in having any other type of drone other than sentries at this point.
i know u mentioned that u can sort of achieve this already by deploying and moving, but as currently proposed, these sentries will move A LOT faster than a battleship, especially when that battleship probably doesnt have a prop mod and is webbed several times.
another problem is that u can keep repositioning the drones further and further back, so u can retreat from rats in ur ship and just move ur drones along with u every now and then. either that or keep recalling and projecting them.
its also for this reason that their recall speed needs to be very slow whether u can project them or not. u shouldnt be able to deploy them, move back, recall on the move and then redeploy again. u should have to get to some kind of close proximity to collect them within good time, or they will be just too mobile. |

Daichi Yamato
Swamp Bucket Swamp Bucket Empire
46
|
Posted - 2012.10.20 10:04:00 -
[4] - Quote
HELLBOUNDMAN wrote:
Though being able to tactically place sentries does seem a bit OP atm, once AI changes come this winter where they switch targets, they may need to be able to be tactically deployed in order for them to be effective, or even usable. However, I also feel that both medium and heavy drones need their mwd velocity increased by a fairly decent amount.
i was going to say that sentries will be used even more after the change. because u can instantly recall them, they are always the safest drones to use. ive never lost a single sentry in missions, but i have lost a few heavies. infact, so safe are sentries that i can wait till they get to low shields before scooping them.
if heavies and mediums got a boost to speed i wouldn't mind, its only going to help me, and i dnt think it would matter that much in pvp. |

Daichi Yamato
Swamp Bucket Swamp Bucket Empire
47
|
Posted - 2012.10.20 19:44:00 -
[5] - Quote
HELLBOUNDMAN wrote:
Now, back on the sentries. There are drone boats such as the gila, ishtar, and others that are best suited by orbiting their drones. With npcs switching tagets, they won't be able to do this and could possibly remove some of them from being able to run lvl 4s. However, this may be CCPs goal. No more bcs and cruisers in lvl 4 missions.
wouldn't put it past them. or at least letting them run solo. remember the changes to the AI also include NPC's targetting ships closer to their own size. so fleets made up of ships of varying sizes are alot more viable and u wont have frigs or cruiser being instapopped by swarms of battleships in level 4's...hopefully
i think they also intend to buff NPC's but reduce their numbers. reducing lag and giving missions an atmosphere closer to pvp (or that may just be FW rats). something like that will be a big boost to smaller faster ships like the ishtar and gila. |
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